Back to Crazy Time guide
Four side games compared

Crazy Time bonus games explained

Four of the eight betting options open a side game instead of paying a fixed number award. Each bonus has a distinct mechanism, but all require the same first condition: the main wheel must land on the bonus spot you backed.

9/54bonus segments
4different side games
108Cash Hunt targets
64bonus-wheel segments
01

Cash Hunt

Cash Hunt builds a wall of 108 concealed targets. Multiplier values are generated, hidden behind symbols and shuffled. During the decision window, the player aims a cannon at one target; the chosen position reveals the winning multiplier when the cannon fires.

If no choice is made in time, the game selects a target automatically. A Top Slot match multiplies the values prepared for the round before the target is revealed. The large target wall creates many possible outcomes, but no position is a predictive clue.

02

Pachinko

Pachinko uses a vertical peg wall with a random drop position and 16 landing values. The puck falls through the pegs until it reaches a multiplier at the bottom. A Double result increases the displayed values and sends the puck through another drop.

Repeated Doubles can continue increasing the board, with documented values reaching 10,000x. A Rescue Drop can occasionally give another chance after a low result. The path is entertaining to watch, but players do not steer the puck.

03

Coin Flip

Coin Flip displays one multiplier on a red side and another on a blue side. The coin is then flipped, and the side facing up supplies the result. A Top Slot match increases the prepared multipliers before the flip.

A Rescue Flip can occasionally repeat the action when the assigned values are low. Although the presentation resembles a fifty-fifty choice, the player does not select a side; the bet is on the Coin Flip bonus itself.

04

Crazy Time bonus wheel

The headline bonus opens a separate 64-segment wheel. Players select one of three flapper colours—green, blue or yellow—before the wheel stops. Each flapper points to its own multiplier, so different selections can produce different results from the same bonus spin.

Double and Triple segments increase every value on the bonus wheel and trigger another spin for the affected selection. If increases continue, multiplier values can reach 20,000x. That ceiling describes a possible wheel value, not a likely outcome or guaranteed maximum cash payment.

BonusMain-wheel segmentsPlayer actionKey mechanism
Cash Hunt2Choose a target108 concealed multipliers
Pachinko2Watch the drop16 landing positions
Coin Flip4Watch the flipRed or blue multiplier
Crazy Time1Choose a flapper64-segment bonus wheel
05

What Top Slot changes

A Top Slot enhancement is conditional. First, the Top Slot must match a bonus spot with a multiplier. Second, the main wheel must land on that same bonus. Only then does the enhancement apply to the side-game multipliers.

The headline values can make the bonus options feel more attractive, but the listed RTP remains the clearer long-run comparison. Bonus frequency and bonus prize size should never be read as a schedule.